PEAAの究極型AEGUで箱を作るとクラッシュ

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  • (PostNo.305258)

PEAAの究極型AEGUで箱を作るとクラッシュ

投稿記事by 藤原 銀 » 2017年7月26日(水) 14:17

PEAAで究極型AEGUで箱を作るとクラッシュしました。ググっても判りません。(スペックの問題かも知れませんが。)
クラッシュレポートは、
---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 17/07/26 14:10
Description: Ticking block entity

java.lang.NoSuchMethodError: peaa.gameObjs.tiles.CondenserMK2TilePEAA.addEMC(D)V
at peaa.gameObjs.tiles.CondenserMK2TilePEAA.func_145845_h(CondenserMK2TilePEAA.java:54)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at peaa.gameObjs.tiles.CondenserMK2TilePEAA.func_145845_h(CondenserMK2TilePEAA.java:54)

-- Block entity being ticked --
Details:
Name: CondenserMK2 Tile PEAA // peaa.gameObjs.tiles.CondenserMK2TilePEAA
Block type: ID #211 (tile.pe_condenser_mk2 // peaa.gameObjs.blocks.CondenserMK2PEAA)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-1,2,-666), Chunk: (at 15,0,6 in -1,-42; contains blocks -16,0,-672 to -1,255,-657), Region: (-1,-2; contains chunks -32,-64 to -1,-33, blocks -512,0,-1024 to -1,255,-513)
Actual block type: ID #211 (tile.pe_condenser_mk2 // peaa.gameObjs.blocks.CondenserMK2PEAA)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)

-- Affected level --
Details:
Level name: 新規ワールド
All players: 1 total; [EntityPlayerMP['Amakakerukamna'/0, l='新規ワールド', x=-0.85, y=0.50, z=-667.94]]
Chunk stats: ServerChunkCache: 308 Drop: 0
Level seed: 2429512010980593364
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options: 2;0;1;village
Level spawn location: World: (-3,4,-666), Chunk: (at 13,0,6 in -1,-42; contains blocks -16,0,-672 to -1,255,-657), Region: (-1,-2; contains chunks -32,-64 to -1,-33, blocks -512,0,-1024 to -1,255,-513)
Level time: 3400 game time, 3400 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 103712 (now: false), thunder time: 98406 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 715059400 bytes (681 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 26 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -Xms1G -Xmn128m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=2000 -XX:ParallelGCThreads=10
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D8 18 mods loaded, 18 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA PEAACore{1.3.1} [PEAACore] (minecraft.jar)
UCHIJAAAA OpenModsCore{0.8} [OpenModsCore] (minecraft.jar)
UCHIJAAAA craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar)
UCHIJAAAA kegare.craftingex{1.0.1} [Crafting EX] (CraftingEX_1.7.10-v1.0.1.jar)
UCHIJAAAA InfinityChest{1.7.10-1.2.8} [InfinityChest] (InfinityChest-1.7.10-1.2.8.jar)
UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar)
UCHIJAAAA journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar)
UCHIJAAAA MultiPageChest{1.3.4} [Multi Page Chest] (MultiPageChest-1.3.4-MC1.7.10.jar)
UCHIJAAAA OpenMods{0.8} [OpenMods] (OpenModsLib-1.7.10-0.8.jar)
UCHIJAAAA OpenBlocks{1.4.4} [OpenBlocks] (OpenBlocks-1.7.10-1.4.4.jar)
UCHIJAAAA ProjectE{1.7.10-PE1.7.3} [ProjectE] (ProjectE-1.7.10-PE1.7.3.jar)
UCHIJAAAA PEAA{@VERSION@} [PEAA] (PEAA-1.5.3.jar)
UCHIJAAAA Sampler{1.60} [Sampler] (sampler-1.60.jar)
UCHIJAAAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar)
UCHIJAAAA THKaguyaMod{2.90-1.7.10} [Itutu no Nandai MOD+] (五つの難題MOD+ ver2.90.1-1.7.10.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
Stencil buffer state: Function set: GL30, pool: internal, bits: 8
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Amakakerukamna'/0, l='新規ワールド', x=-0.85, y=0.50, z=-667.94]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.7.10_HD_U_D8
Render Distance Chunks: 8
Mipmaps: 0
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1101.0
OpenGlRenderer: AMD Radeon HD 8330
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
です。
御願いします。
藤原 銀
ID:63292435
 

  • (PostNo.305285)

Re: PEAAの究極型AEGUで箱を作るとクラッシュ

投稿記事by エリンギ » 2017年7月26日(水) 21:27

藤原 銀 さんが書きました: UCHIJAAAA ProjectE{1.7.10-PE1.7.3} [ProjectE] (ProjectE-1.7.10-PE1.7.3.jar)
UCHIJAAAA PEAA{@VERSION@} [PEAA] (PEAA-1.5.3.jar)


PEAAの配布トピックより引用
ryokusitai さんが書きました:〈Download〉
このバージョンはPE-1.9以降でないと動作しません。ご注意ください。
[1.7.10]PEAA-1.5.3


PEAAとProjectEのバージョン不整合のようですので、ProjectEのバージョンPE-1.9以上に上げてみて下さい。
アバター
エリンギ
ID:4645965d
掘り廃人
 
記事: 1673
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