その中でテクスチャの指定をどこのクラスでしていいのかわからないので教えて欲しいです。
またレシピの追加の仕方なのですがGameRegistry.addRecipeのプログラムを全色分書けばいいのでしょうか?
ClorGlassMOD
- コード: 全て選択
package ColorGlassMOD;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Mod(modid="ColorGlassMOD", name="ColorGlassMOD", version="1.0")
@NetworkMod(clientSideRequired=true,serverSideRequired=true,versionBounds="1.6.4")
public class ColorGlassMOD {
public static final String modid="ColorGlassMOD";
public static Block blockColorGlass;
public static int blockColorGlassID = 174;
public static Block colorglasspane;
public static int ColorGlasspaneID = 175;
@EventHandler
public void init(FMLInitializationEvent event)
{
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 0), "White Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 0), "ja_JP", "白色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 0), "en_US", "White Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 1), "Orange Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 1), "ja_JP", "橙色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 1), "en_US", "Orange Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 2), "Magenta Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 2), "ja_JP", "赤紫色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 2), "en_US", "Magenta Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 3), "Light Blue Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 3), "ja_JP", "空色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 3), "en_US", "Light Blue Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 4), "Yellow Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 4), "ja_JP", "黄色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 4), "en_US", "Yellow Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 5), "Lime Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 5), "ja_JP", "黄緑色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 5), "en_US", "Lime Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 6), "Pink Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 6), "ja_JP", "桃色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 6), "en_US", "Pink Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 7), "Grey Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 7), "ja_JP", "灰色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 7), "en_US", "Grey Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 8), "Light Grey Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 8), "ja_JP", "薄灰色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 8), "en_US", "Light Grey Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 9), "Cyan Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 9), "ja_JP", "青緑色の色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 9), "en_US", "Cyan Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 10), "Purple Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 10), "ja_JP", "紫いろの色付きガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 10), "en_US", "Purple Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 11), "Blue Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 11), "ja_JP", "青色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 11), "en_US", "Blue Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 12), "Brown Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 12), "ja_JP", "茶色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 12), "en_US", "Brown Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 13), "Green Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 13), "ja_JP", "緑色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 13), "en_US", "Green Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 14), "Red Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 14), "ja_JP", "赤色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 14), "en_US", "Red Stained Glass");
LanguageRegistry.addName(new ItemStack(blockColorGlass, 1, 15), "Black Stained Glass");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 15), "ja_JP", "黒色の色つきガラス");
LanguageRegistry.instance().addNameForObject(new ItemStack(blockColorGlass, 1, 15), "en_US", "Black Stained Glass");
}
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
blockColorGlass = new BlockColorGlass(blockColorGlassID, Material.rock).setUnlocalizedName("ColorGlass").setCreativeTab(CreativeTabs.tabBlock);
GameRegistry.registerBlock(blockColorGlass, ItemColorGlass.class, "ColorGlass");
}
}
BlockColorGlass
- コード: 全て選択
package ColorGlassMOD;
import java.util.List;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
public class BlockColorGlass extends Block {
public BlockColorGlass(int par1, Material par2Material) {
super(par1, par2Material);
this.setHardness(0.3F);
this.setResistance(1.5F);
this.setStepSound(Block.soundGlassFootstep);
}
@Override
@SideOnly(Side.CLIENT)
public Icon getIcon(int par1, int par2) {
return super.getIcon(par1, par2);
}
@Override
public int damageDropped(int par1)
{
return par1;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) {
for (int i = 0; i < 16; i++) {
par3List.add(new ItemStack(par1, 1, i));
}
}
}
ItemColorGlass
- コード: 全て選択
package ColorGlassMOD;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class ItemColorGlass extends ItemBlock{
public ItemColorGlass(int par1) {
super(par1);
this.setMaxDamage(0);
this.setHasSubtypes(true);
}
@Override
public int getMetadata(int par1) {
return par1;
}
@Override
public String getUnlocalizedName(ItemStack par1ItemStack) {
return super.getUnlocalizedName() + "_" + par1ItemStack.getItemDamage();
}
}