RTMを入れるとクラッシュする

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  • (PostNo.311564)

RTMを入れるとクラッシュする

投稿記事by kuri0903 » 2017年12月19日(火) 15:05

---- Minecraft Crash Report ----
// Don't do that.

Time: 17/12/19 14:57
Description: Loading RTM ModelPack

jp.ngt.rtm.modelpack.ModelPackException: On construct ModelSet (1700c)
at jp.ngt.rtm.modelpack.ModelPackManager.getNewModelSet(ModelPackManager.java:136)
at jp.ngt.rtm.modelpack.ModelPackManager.registerModelset(ModelPackManager.java:70)
at jp.ngt.rtm.modelpack.ModelPackLoadThread.loadModelFromConfig(ModelPackLoadThread.java:169)
at jp.ngt.rtm.modelpack.ModelPackLoadThread.runThread(ModelPackLoadThread.java:149)
at jp.ngt.rtm.modelpack.ModelPackLoadThread.run(ModelPackLoadThread.java:99)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at jp.ngt.rtm.modelpack.ModelPackManager.getNewModelSet(ModelPackManager.java:127)
... 4 more
Caused by: net.minecraftforge.client.model.ModelFormatException: Can't load model : kome/kq/1700/ModelTrain_1700c.mqo
at jp.ngt.rtm.modelpack.ModelPackManager.loadModel(ModelPackManager.java:215)
at jp.ngt.rtm.render.ModelObject.<init>(ModelObject.java:45)
at jp.ngt.rtm.modelpack.modelset.ModelSetVehicleBaseClient.<init>(ModelSetVehicleBaseClient.java:60)
at jp.ngt.rtm.modelpack.modelset.ModelSetTrainClient.<init>(ModelSetTrainClient.java:36)
... 9 more
Caused by: net.minecraftforge.client.model.ModelFormatException: IO Exception reading model
at jp.ngt.ngtlib.renderer.model.PolygonModel.init(PolygonModel.java:51)
at jp.ngt.ngtlib.renderer.model.MqoModel.init(MqoModel.java:61)
at jp.ngt.ngtlib.renderer.model.PolygonModel.<init>(PolygonModel.java:37)
at jp.ngt.ngtlib.renderer.model.MqoModel.<init>(MqoModel.java:52)
at jp.ngt.ngtlib.renderer.model.ModelLoader.loadModel(ModelLoader.java:26)
at jp.ngt.ngtlib.renderer.model.ModelLoader.loadModel(ModelLoader.java:13)
at jp.ngt.rtm.modelpack.ModelPackManager.loadModel(ModelPackManager.java:210)
... 12 more
Caused by: java.io.FileNotFoundException: minecraft:models/kome/kq/1700/ModelTrain_1700c.mqo
at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(SourceFile:51)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:67)
at jp.ngt.ngtlib.renderer.model.PolygonModel.init(PolygonModel.java:46)
... 18 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at jp.ngt.rtm.modelpack.ModelPackManager.getNewModelSet(ModelPackManager.java:136)
at jp.ngt.rtm.modelpack.ModelPackManager.registerModelset(ModelPackManager.java:70)
at jp.ngt.rtm.modelpack.ModelPackLoadThread.loadModelFromConfig(ModelPackLoadThread.java:169)
at jp.ngt.rtm.modelpack.ModelPackLoadThread.runThread(ModelPackLoadThread.java:149)

-- Initialization --
Details:
Stacktrace:
at jp.ngt.rtm.modelpack.ModelPackLoadThread.run(ModelPackLoadThread.java:99)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_121, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 120741384 bytes (115 MB) / 306081792 bytes (291 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH MCTE{1.7.10.12} [MCTerrainEditor] (MCTE1.7.10.12_Forge10.13.4.1558.zip)
UCH NGTLib{1.7.10.27} [NGTLib] (NGTLib1.7.10.27_Forge10.13.4.1558.zip)
UCH RTM{1.7.10.35} [RealTrainMod] (RTM1.7.10.35_Forge10.13.4.1558.zip)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: 日本語 (日本)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)

これです導入MODはMCTEとRTMと前提MODだけです。もちろんforgeも入れています
kuri0903
ID:0aa4c85c
 

  • (PostNo.311565)

Re: RTMを入れるとクラッシュする

投稿記事by miyabi » 2017年12月19日(火) 15:38

kuri0903 さんが書きました:これです導入MODはMCTEとRTMと前提MODだけです。もちろんforgeも入れています

モデルの読込でエラーになっているようですが、モデルは追加で何も入れていないのですか?
マイクラサーバを立てる前に、PCの基礎知識を身につけましょう。
サーバ管理補助ツール MCSC(Windows専用) の開発をしてたり、Minecraft Modding Wikiの管理とかしてました(過去形)
アバター
miyabi
ID:91b90127
ブタ飼い
 
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